I'm a hobby programmer and long time musician based in Leverkusen,
Germany. My dayjob as R&D assistant involves some degree of
programming, but not game related. My game dev experience boils down
to student- and personal projects.
I have had a big passion for gaming ever since I got my first SNES
at the age of just 2 years old. My first dream job at age 6 was to
be a game tester. I started learning about game dev and playing
around with the RPGMaker 2000 when I was 10. My career path took me
down a different road, but I never stopped being passionate about
game dev. About 2 years ago, I decided to deepen my knowledge and
understanding by learning to use the Unity3D engine. I've been
working on numerous projects, some of which you can read more about
on this website. I'm a fan of the mechanics driven game design
approach and to no surprise love implementing mechanics and
prototyping games. I try to apply test driven development and the
SOLID-Principles whenever I can.
My second Passion next to game dev is music. I learned playing the
guitar at the age of 10 and later self-taught myself playing piano.
I love creating music in all forms, be it composing, arranging or
producing. As a diehard fan of video games, I developed a passion
for video game music and soundtracks, and I love creating fitting
and ambient music and sounds to any given scene.
In my spare time, I try to get as many hours into our projects as I
can. When I'm not programming, I'm either jamming with friends,
composing in my home studio, playing various games or jogging in the
local neighborhood.